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Need for Speed™ No Limits

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The Room Two

The Room Two

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My Singing Monsters Composer

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Afterimage

Beijing Wangyuanshengtang

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2248 - Numbers Game 2048

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FINAL FANTASY VI

SQUARE ENIX Co.,Ltd.

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Call of Duty®: Mobile

Call of Duty®: Mobile

Activision Publishing, Inc.

4.3

DRAGON BALL LEGENDS

DRAGON BALL LEGENDS

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Uboat Attack

VOODOO

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Feral Interactive

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Earn to Die

Earn to Die

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CrazyLabs LTD

4.3

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Stacky Bird: Fun Offline Game

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Supercell

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Cut the Rope GOLD

Cut the Rope GOLD

4.8

Cut the Rope GOLD

Cut the Rope GOLD

ZeptoLab

4.8

Publisher Country

US

Country Release Date

2011-06-30

Content Rating

Everyone

Country / Regions

US

Release Details

Publisher CountryUS
Country Release Date2011-06-30
CategoriesPuzzle, Game
Country / RegionsUS
Developer WebsiteZeptoLab
Support URLZeptoLab
Content RatingEveryone

Screenshots

Description

960 million downloads worldwide!

Eager to learn more about Om Nom’s adventures? Watch “Om Nom Stories” cartoons and other amazing videos on our YouTube channel!
www.zep.tl/youtube

A mysterious package has arrived, and the little monster inside has only one request… CANDY! Collect gold stars, discover hidden prizes and unlock exciting new levels in this addictively fun, award-winning, physics-based game.

Game awards:
Apple Design Award
BAFTA Award
Pocket Gamer Award
GDC Award
Best App Ever Award

Key features:
- 17 boxes with 425 levels
- Innovative physics gameplay
- Adorable character
- Outstanding graphics
- “Om Nom Stories” animation shorts
- Superpowers

ALREADY A FAN? CONNECT WITH OM NOM
* Facebook: http://facebook.com/cuttherope
* Twitter: http://twitter.com/cut_the_rope
* Website: http://cuttherope.net
* Pinterest: http://pinterest.com/cuttherope
* Instagram: http://instagram.com/cuttheropeofficial

Featured Reviews

  1. By Bennett Hansen

    2025-06-15

    Version 3.52.1

    offline_functionality
    performance_and_bugs

    I got through the first couple boxes, was having a pretty fun time, and then closed the game. When I came back, it seemed to have not saved all of my progress. After a lot of experimentation, I found that this game requires an internet connection to save, and even when you do have internet it feels random. Which kind of defeats the point of a mobile game that you can take anywhere. redoing the same 20 levels 3 times just isn't fun.

  2. By Liam Downs

    2022-10-05

    Version 3.7.0

    performance_and_bugs
    social_and_community
    game_progression
    monetization

    I'm on a galaxy S20, and there seems to be a bug where clicking the "boxes" to start levels is tuned to be so short that normal presses do not register. It took me a while to figure out that if I tapped as quickly as I could, or just double tapped, then I could get to the level selection screen. I hope this helps some people. I'll change my review if this gets fixed. Last time I played this was when I was a kid. I just got it because I had a dollar to spend.

  3. By RAnthony (Fracticality)

    2020-07-06

    Version 3.7.0

    advertisements
    social_and_community
    feature_requests
    pricing
    monetization

    After I paid not to see ads I eventually stopped seeing them. I love the paid version of the game. I loved it so much I've played three other Om-nom adventures since this game. In revisiting old games, testing out my new phone, I discovered the initial bad review I gave this game. My apologies to Om-nom. I should have followed up on that one years ago. I'll have to cuddle the Om-nom plushie my children bought me for Christmas ten years ago to make up for it.

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